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ITEM42

It’s simple: a band (read: pair) of brothers makin’ indie games.

We have only question for you: do you dig our titillating trifecta of foci below?

1. Responsive, satisfying and emergent gameplay.

2. Meticulously crafted lore steeped in real researched mythology, language, history and human connection.

3. A stubborn vision for creating experiences that are off-kilter, immense and packed with more narrative twists than a PhD paper on knot theory.

If your answer is a resounding “yes, ja, oui!” - why not check out our singular catalogue of game, PERISH, or follow us on Twitter for NEW PROJECTS!

Regan Ware

Programmer and all-round UE4 extraordinaire, his talents range from obscure blueprints and C++ functionality to complex AI systems and satisfying FPS mechanics.

Bret Ware

Tech artist, sculptor and game designer, his aim is to inject a bit of the weird and a lot of the wonderful into anything ITEM42 gets its hands on.